starsector save location. If not, you're out of luck! Step 2: In the vmparams file, replace the text " -Xms1536m -Xmx1536m " with the. starsector save location

 
 If not, you're out of luck! Step 2: In the vmparams file, replace the text " -Xms1536m -Xmx1536m " with thestarsector save location Pristine nano-forges can also be found in research and mining stations

Console commands mod: "addstablepoint". . Ajek2760 • 4 yr. Blog posts are the closest thing we have instead of a roadmap, the thing is Alex only tells us about things he already pretty much finished. But I could commit tax fraud, and in the process, save money. _. m. Put it in the old computer. Admiral Posts: 1362 Re: Changing save game location « Reply #1 on: February 07, 2013, 10:21:49 AM » In the Starsector install folder there's a file named vmparams. Survey everything. . Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. That will teleport you to whatever system you type in. Make sure to recover the debris field several times (thankfully we won't have to do that next version, when that comes). Is there any possible way to change a sandbox save file into a challenge or franchise mode save?A guide to fleet composition. With an alias, spawnstableloc will work as shorthand for the full command. • 2 yr. 2D RPG/Trade/Fleet Combat Game. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. The goal is to give you lots of meaningful choices in a malleable world. The object in question:Having wasted far too long on these [redacted] missions hunting for objects "in the outer reaches", I threw together a simple app that loads a save and plots a visualisation of the contents of its star systems - so you can just see where that damned derelict ship you just burned 30 minutes of your precious life on actually is. Profit. If you're running multiple mods, its highly recommended you allocate 6 gigs of RAM or higher. Look for <id>player<id> Under this section scroll and find the known blueprints and known weapons ones. That way I can just click autofit later for when I get a weapon or fighter. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Go to Starsectorstarsector-coredataconfigsettings. #starsector #tutorial #guide #settings #modding #ram The forum post where you can download pre-made vmparams files: Shell is a faction mod based around increasing the arsenal and developing the lore behind the Fourteenth Battlegroup and Hegemony. I ran into coronal hypershunt when doing some exploration & bounty hunting, so I just used whatever in my fleet to give it a try. Alliances offer mutual assistance in times of war. drop that folder into the mods folder in the starsector directory. It's essential for making your save file readable and it's what we'll be using for the guide ahead. saves= line to point at the folder you want. log file is a text document generated by Starsector while it is running. All tech is dominion tech, besides Scarab and probably Harbinger. 1 comment. ship files, corresponding entries in ship_data. 20. de_kriskard • 8 mo. Is there any way to move jump point a bit further (devmode or editing save files will do)?After much research and testing, I've nailed down a code that is ran with the Console Commands mod "runcode" command. ago. For the most part, they are found as ship graveyards; usually, combat-oriented ship derelicts can be found here. TurklerRS • download stinger shipyards • 7 mo. We will be looking at best ships in Starsector. Friendly-Hamster983. a small guide to Editing items in savegames. Various Effect Supports. I've found a system which has a gate, 3 stable locations (1 already has a Nav Buoy) and seems to cover all the. Oh, and I added the mod that exposes the variables for the skills that. Did several S/L and found Doom can be really helpful for this fight. edit: should be top left of the window somewhere, above the manage industries button. I know from forum diving that you can get a second by spending Story Points, of which I have 32. I also stream Starsector on Twitc. Non-existent Rule 5: You can approach the sun using emergency burn to add a stable location in star system of your. It tends to happen if you have a lot of save files, so try deleting the older files. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has. 0 for hostile. At first it sits at the backup for like 20-30 seconds and then another 10-20 seconds for the actual safe. 13. json that the more experienced player can. Step 1: Have steam download to the workshop directory. There should be a . The autosave file is under your user profile folder, e. ) Find the planet that you want to edit. You should have four files in front of you. Blueprints List (Starsector 0. Dev mode can be activated by editing settings. Honestly it's a problem with how Starsector is set up - you can't save mid-interaction and things like that. Re: [0. ago. Planet Search. now its all gone. . 4. ago. ship file. It used to be called Starfarer. Look for settings. ago. 1 / 2. When using the `Install from Archive` function, you can select more than one archive/zip - all of the archives you select will be installed. 48838 Posts 3447 Topics Last post by rawkhawklives in Re: [0. And finally, after re-enabling the mod again, everything started and did not crash :PFormerly known as Starsector Mod Manager. Diplomacy events see faction relationships changing over time. Features. Fighters have . fs. Click on the star. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. Drag and drop the folder from the “saves” folder in the starsector folder. ship file and a ship_data. Path to variant directory is analogical to base game one, moddirectorydatavariants. ago. - Easily. 95. Nope :/. It's saved in your registry somewhere, I don't remember the exact location. the #1 mod for me is 'autosave'. Starsector version 0. 0 and higher. Annual_Cod_5896 • 1 yr. So I am switching mine to -Xms8192 and -Xmx8192 to see if I can work. . Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. Download link: Windows. It will let you edit basically anything. Download Adjusted Sector 0. Vigozann • 2 yr. It also useful for exploration because in future missions you sometimes get clues like, "Find the criminal in a red star system, near a rock planet". Starsector has more logistical concerns, which don't really exist in Star Valor. Oh, and strip option does not always work so I would turn it off and force strip with T button so it becomes muscle memory for you. Low hazard rating = lower upkeep + faster growth. The elites don't want you to know this but the Pristine Nanoforges on faction military capitals are free you can take them home I have 5 Pristine Nanoforges. Even without stabilization the text reads it should be. Future plans: – Add terraforming support for Unknown Skies planet types. Change the numbers at the end of the lines to what you want. It only gets actually deleted if and when you install something new and Windows uses that space for the new files or if you use a. The more commonly balance tweaked information is in the ship_data. 95. There are 2 layers of colony defense: fleets and planetary defense. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). fs. surfing the other starsector forums it seems you only need to edit -Xms1536m and -Xmx1536m the other can be ignored. This is probably the best advice I've seen so far. And try to avoid storms. . Its north east of Hybrasil/north west of Yma. Moasseman • 1 yr. 86. Good for when you have a great system, but absolutely no stable locations. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. Shoot, rotate 45 degrees, repeat ad infintum. Congrats, now when you save on one computer it'll automatically sync to the other computer. Type "GoTo <System name>". Deaktivate sustaned burn if you need to, to get around them. Removed soft fleet size limit. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. 3: save compatible with 0. 7. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. EDIT: This is just getting weirder now. 1. Put it in the new computer. Starsector is not exactly a game about risk-aversion, especially early. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. r/starsector. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. It's a way to do it. bak extension from the other two, you should be able to load your save and get back to the last time you saved before this one. Hold the volume up (+) 3. Every mod must have a mod_info. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. Uncompressed campaign. it should contain: If you move the first two somewhere, and then remove the . Story. 16, 1. json) and changing the value of maxColonySize. search for "fleetpoints". ship file. 0 (May 6, 2017) Updated to support Starsector 0. 3. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. json: "compressSaveGameData":true. r/starsector. Every computer is different. Depends some blueprints go for. Start the game and select the mod from the “mods” menu. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. This means that Hyperspace storms will save you fuel, at the cost of supplies, since they're the only way to go above 20 speed (up to 30. if you die on your save, any save with that character cannot be loaded again, and when you die you get sent back to the main menu instead of teleported to some friendly space station. removecondition volatiles_trace. But others are, all the same distance away from me. Through. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. Patch Notes. So last night I saved a game of starsector. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. Dunno if it's possible. You also cant repeat the stable location generation. Download. I declined a mission to buy the location of a blueprint for $200k, how silly am I? Revenant. Credits and distribution permission. Quick ship, weapon & fighter guides, for when you need some help choosing them!No. Nanoforge causing pollution change means mostly that heavy industry should go to the lowest hazard uninhabitable planet in the system, not the lowest hazard planet. at the launch menu, enable the mods. You can drop 3 stations on a major planet. While the commands themselves aren't case sensitive, arguments are. You can transverse jump into it at any time before or after the quest is available. This new release should be save-compatible. Planetary defenses are separate, and can be increased by colony size, buildings and one new installable item. I, for some reason, completely blanked on Deployment Points, but there is a little window near the top left of the screen that tells you your fleets. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. Yes, it is possible, using the same manual-track-down-cryosleeper method. I made sure to copy the mods but didn't even think for whatever reason to save the saves. Download (0. I really want my save back since I played like 5 hours straight and don't want all the progress gone. I didn't attempt to play starsector with the latest gpu update (and I've already rolled back), however the update released on 1/23 broke a ton of games. Set value to 0. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. starfarer. Unfortunately, there is not one complete answer. Open the 'vmparams' file and change the allocated memory accordingly. To run the Linux version, unzip the file, cd starsector, and then run . Open IntelliJ IDEA. Press Ctrl + F on your keyboard and type in l="last name". . Fuel is normally spent based on distance rather then speed, the exception, unless it changed this patch, is speed above 20 is discounted from the distance calculation. sh as a non-steam game on Steam. 141, 1. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. xml - open this folder with notepad. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. If you move your ship just far enough that it becomes one of those / / shaped blips and then move back you will notice it changes back to the O shape cargo pod outline and then it poofs when you get closer. bak file which is a older version of your current save file. load half of the mods, if it doesn't crash then the offending mod must be in the other half. ago. I can only “1. Two out of 5 planets in the system have decivilized subpopulations, so its. csv and in addition corresponding entries in the wing data. Continue browsing in r/starsector. Probably because I have thousands of hours in Starsector at this point. There are a lot of dependencies in the save file, such as the market (station), nascent gravity well, some ibb/high-value-bounty missions, etc. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Lybederium • 2 yr. If you want your mod added to this list, PM a moderator. The starsector. Independent/Pirate depends on transponder status and current proximity to trade convoys. -ONLY save compatible with 0. You might need to input your CD key again. This mod adds a developer's console to Starsector that can be summoned with control+backspace. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. If it is missing or not in the expected location, the mod will not show up in. I have located them inside the save file but can't find anything that specifically states where they're located. 95a is here. You can make some if you emergency fly into the center of the main star or hole. starfarer. Mainly new it. ago. Download the mod and extract it, then drop it into the mods folder in the game files. Starsector ship guide is back! We have Starsector 0. 5. • 2. 1. 6. I am no longer the MC of my starsector save file. (Previously visited, supposed-to-be-deleted systems. It’s just a text file so any text editor will work. Cake_is_Great • 2 yr. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. It also includes endgame. csv entry contain all of the information directly about a ship. Someone else feel free to chime in if I'm mistaken. Note that it is not save-compatible if you are updating to this version! Please let me know if there are any bugs/issues/anomalies with this mod; I. •. 18. 95 and doesn’t have Nexerelin, it will not work. The more commonly balance tweaked information is in the ship_data. class files. I just like starsector being a challenge. Step 2: You need the ID of each unique ship in the fleet. ago. Save. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. Within the abyss you can find a new type of consumeable hullmod that balances its scarcity with strong and unique effects. – Terraforming in starless systems using the fusion lamp. 2Ghz auto-boost under load, MSI board feature) Samsung 860 Evo ssdAn entry in wing_data. it will ironically not autosave, but just reminds you to manually save. Raiding 2x at 5 strength means you loose 7x2->14 marines. Fleet Action History - Provides overviews of your battles, incl by ship/officer. player - tritachyon. when you first launch the game, before clicking launch, click the mods button at the bottom of the launcher and check em off. xml in Notepad++ or similar, find the vayra_already_looted_tpc list. By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. Mods that add in a solar system with a new faction maybe depends on the mod. I have learned something new. Turns out the game does not provide enough DP to ever use the Paragon or Astral and still have enough left for a capable force. First, make sure you properly modified the file setting the allocated memory for the game. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands. PSA: You can approach the star to add a stable location. It doesn’t consume it. This mod can be added to an existing save - just enable it in the mod list and load the save. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the game, necessarily. Voting closed. Roll back and you'll be fine. I can't go without solar shielding. ago. save compatible with 0. The amount of supplies you save from hyperspace travel is tremendous, far more than efficiency overhaul. That is most of the basic stuff you can do in the save file and is a little bit like cheating. 95. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Save game crash / corruption! (OutOfMemoryError) 99% of the time, this happens because Starsector ran out of memory. ago. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). In my own Feedback I came at this from a different side: I think in-system-gameplay is just too arcadey and fast, as of now. Simple as. This is version 2 of the complete save game, where the AI colonies were a bit strengthened to match you. 1. 164 votes. Once the Starsector installation directory is set, you are now free to use the. 8k members in the starsector community. Include the quotes and replace last name with your NPC's last name. Yes but rarely like for stealth missions. For those that prefers a more civilized way of late-game colony management. I believe it's "survey /all" and everything is revealed. 6. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. How i can get the seed on a existing save? I had a very good start in this save and i want to get the seed back and make a new run. Start a new game and choose the quick start option with the "dev" label so you get in fast. As an experienced player with probably close to 1000 hours, I only play on Ironman. 7. At the end is a long list of entries containing "Level". 31. It works as you'd expect. steampowered. No. It dictates the weapons, the amount of vents, capacitors and hullmods. Others, no. 10. Simply keep going surveying all the systems and the fuel from the probes, salvage ships and ruins will keep you going forever. • 7 days ago. api. check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games directory, its smack dabb in the install location! (for me, "D:\Starsector\saves")BEFOR YOU CONTINUE PAUSE THE GAME!!! if you like me have a large fleet or your in hyperspace. Well in the base game you can add a new stable location, so long as you have fewer then 3. I have no clue where to look since the location was never listed. If you haven't. It solo'ed a standard Medusa due to having superior flux management and better shields. 1. This is my final guide in my How to Starsector playlist. edit the base value to whatever you want. a small guide to adding items in savegames. - Automatically log the location of Coronal Hypershunts - Add version checker changelog support. Leave”. Nex (erelin) allows various different starts, though I don't know if there is an option to be at the same spot you would be at after the tutorial. Profit. bak and you will be using the backup. r/starsector. lazylib - general methods that help with non-API data types. Contact Basics. Many thanks. Assuming you are using Windows (and I've never personally done this): 1. If the original save was in. The file is of utmost importance when tracking down the root cause of a crash, as it. Games. 2 save compatible with 0. Clears fleet bloat from save games to improve performance. A transhumanist quasi-religious Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword. - Mod Profiles allow swapping between different groups of mods/versions easily. 2 Save game data location; 3 Video; 4 Input; 5 Audio. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. starfarer. xml. Reply reply Habitable worlds and worlds with organics and/or farmland are much rarer than ones with minerals or volatiles. Many thanks. Now all I have to do is figure out why I can't get them to spawn in. Power on the Deck, releasing the volume up button when you hear the startup chime. My save file is getting really close to 50 MB of XML, and when the game needs to access some random data (say colony info) things really chug as the file is parsed and the needed data is located. Examples of said programs are Trylobot's Ship Editor or. I get questions all the time across multip. Copy the mod folder to the “mods” folder in the Starsector game directory. ago. Let's take a look at Starsector's Virtual Memory Parameters (vmparams) and go over how to fix some nasty RAM errors that can show up once you start modding t. ago. I've got 5 corrupted nanoforges on this save and hadn't found a pristine yet. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. 1a is now out! This is a . Bitbucket. at the launch menu, enable the mods. 2. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). Idiot, great ship at a discount! 25. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Each save_ folder corresponds to a save Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. You can also add alias spawnstableloc to the start of that command to make a permanent alias. 0e "Space Hero Academia" (fixes 2021-04-21) 1) If an autonomous colony increases in size, you are getting informed each day of it, until you take temporary control of it. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. hullmods. anyway as a matter of safety. 6. You can also add alias spawnstableloc to the start of that command to make a permanent alias. You can have absurdly large sectors that are extremely dense with starsystems if you completely disable hyperspace storms. . A lot of it will depend on what you are willing to take and the circumstances.